After World's End
Almost looks like it could be a real game. --- Hooked some audio mixer controls in there from roughly following this Unity tutorial (https://www.youtube.com/watch?v=7wWNAiWc8ws). Since the Volume UI Slider is linear and Audio Mixer Attenuation Volume is logarithmic, adjusted it from this post (https://discussions.unity.com/t/changing-audio-mixer-group-volume-with-ui-slider/567394/12). Used Coroutines and Vector3.MoveToward and Quaternion.RotateToward for the camera movement + some fiddling around with the speed values until I didn't get a headache anymore. Since Unity Recorder needs a cursor assigned, I also used this post to get it to show up in the final output: (https://discussions.unity.com/t/mouse-cursor-not-visible-in-video-recorded-using-unity-recorder/881985/3).