Foundations of real-time 3D

Project
Foundational
+60 XP
3 Hours30 Mins
Overview
Skills
Live
Summary
In this learning project, you will be introduced to some of the essential tasks of an artist, game developer, or other creator of interactive 3D experiences. You’ll explore the 3D capabilities and features of Unity, starting with creating and manipulating 3D objects. You will learn about components, which give you control over the ways objects look and behave. You will control lighting effects and experiment with Materials, which give 3D objects a realistic appearance.
Project Objective
By the end of this learning project you will be able to:
  • Create a new 3D project.
  • Create 3D objects in the Unity Editor.
  • Move, scale, and rotate objects in 3D space.
  • Control the properties and behaviors of 3D objects using components.
  • Create and apply a Material to a 3D object.
  • Adjust the Directional Light in a 3D Scene.
  • Find and import 3D assets from the Unity Asset Store.
  • Publish a 3D project.
Select your Unity version
Last updated: November 17, 2020
2019.4
Language
English