View Project Content

Game Mechanic Design Fundamentals

Project
Beginner
+60 XP
55 Mins
(162)
Overview
Live
Groups
Summary
Do you have an idea for a stellar game world, but aren’t sure how to figure out the gameplay loop? If so, Game Mechanic Design Fundamentals is the course for you. First, analyze the game's objectives. Next, find the fun within your world. Finally, document and analyze your gameplay, and prepare yourself to iterate after prototyping. Upon completion of this course, you’ll have the understanding and skills necessary to start documenting mechanics for your future game.
To access the the assets used for this project, click the blue "Project Materials" tab on this project, or within the individual tutorial.
Project Objective
  • Course Overview
  • Thinking About the Game Experience
  • Perfecting Your Design Plan
  • Keeping Design and Team Resources in Sync
Select your Unity version
Last updated: November 05, 2019
2018.1
Language
English