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Interactive Sound Design with Wwise for Unity

+60 XP
3 Hours25 Mins
Looking to familiarize yourself with the world of interactive audio? In this project, Interactive Sound Design with Wwise for Unity, you'll learn the basics of interactive sound from conception through to final in-engine integration. First, you'll dive into assessing the sound needs of an existing game and how to efficiently develop those sounds. Next, you'll explore the process from initial in-DAW design and asset creation to interactive Wwise implementation. Finally, you'll learn how to perform a full Unity integration and a playable project build. By the end of this project, you'll have the fundamental knowledge of video game audio creation and implementation to utilize in your own projects. Software required: Unity 2018 and Wwise 2017.2.
To access the the assets used for this project, click the blue "Project Materials" tab on this project, or within the individual tutorial.
Project Objective
  • Course Overview
  • Setup: Preparation and Assessment
  • Foley: Character Sounds
  • SFX: Weapons and Enemies
  • Ambiences: Creating Atmosphere
  • Music: Stems and Stingers
  • Mixing: Fitting It All Together
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Last updated: November 05, 2019
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