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+300 XP
2 Hours10 Mins
In this project you will learn how to keep a sense of the big picture by dividing the game development process into stages and milestones, hit your first major milestone in the development of a game through creating a vertical slice, and learn two planning tools you can use to plot a course to a finished game.
Project Objective
  • Determine design priorities, identify features that can be cut
  • Understand the importance of creating and testing asset plans
  • Create a production plan for a small game project