Prototyping a Procedural Animated Boss

Project
Beginner
2 Hours40 Mins
Overview
Live
Summary
In this episode of the Unity Prototyping series, the Unity Technical Marketing team, created a prototype that showcases the implementation of a boss enemy with procedural animation using the new Supernova art pack!
You can download the prototype project in the Tutorial Materials tab!
Project Objective
Features used:
  • Animation Rigging
  • URP
  • Cinemachine
Language
English
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