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Swords and Shovels: Character Stat System

Project
Intermediate
+60 XP
1 Hour30 Mins
Overview
Live
Groups
Summary
What good would a game character be without some seriously stellar statistics you can level up? In this project, Swords and Shovels: Character Stat System, you'll experience the process of creating a character stat system for your games. First, you'll explore interfaces and how they can be used as code contracts for item creation. Next, you'll learn how to create private set fields to keep all data changes confined to the stat system. Finally, you'll discover the connection to other systems such as Item Pick Ups, Inventory, Game Managers, and more. By the end of this Unity project, you will have learned how to create a functional character statistics system that will easily integrate with other vital systems.
To access the the assets used for this project, click the blue "Project Materials" tab on this project, or within the individual tutorial.
Project Objective
  • How to design a stat system
  • How to use Singeltons
  • Design choices
Select your Unity version
Last updated: December 19, 2019
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
Language
English
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