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Swords and Shovels: Loot System

Project
Intermediate
+60 XP
1 Hour
(169)
Overview
Live
Groups
Summary
In this project, you'll master the process of creating a loot spawn and item system for your games.
First, you'll explore ScriptableObjects and how they can be used as code contracts for item creation. Next, you'll learn how to create spawn objects that will instantiate an item into your Scene. Finally, you'll explore the connection to other systems such as Character Stats, Inventory, Game Managers, and more.
When you're finished with this project, you'll have successfully created a functional inventory system that is easily integrated with other vital game systems.
To access the the assets used for this project, click the blue "Project Materials" tab on this project, or within the individual tutorial.
Project Objective
By the end of this project, you will be able to:
  • Use Scriptable Objects as code contracts for item creation
  • Create spawn objects that will instantiate an item into your Scene
  • Understand the connections between different game systems
Select your Unity version
Last updated: November 05, 2019
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
Language
English
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