In this project, you'll master the process of creating a loot spawn and item system for your games.
First, you'll explore ScriptableObjects and how they can be used as code contracts for item creation. Next, you'll learn how to create spawn objects that will instantiate an item into your Scene. Finally, you'll explore the connection to other systems such as Character Stats, Inventory, Game Managers, and more.
When you're finished with this project, you'll have successfully created a functional inventory system that is easily integrated with other vital game systems.
To access the the assets used for this project, click the blue "Project Materials" tab on this project, or within the individual tutorial.