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Unit 1: Getting Started With Teaching Unity

Project
Foundational
+300 XP
3 Hours55 Mins
(62)
Overview
Live
Groups
Summary
In the first unit of the course, you will:
Unity in Context
Explore the Unity ecosystem and discover why Unity is such a powerful tool for teaching and learning across a wide variety of subject areas and disciplines.
Creating with Unity
Complete a simple karting microgame to orient you with the basic principles of real-time 3D design and the Unity interface.
Facilitating Unity
Develop your understanding of best practices for teaching Unity, including the importance of championing diversity and inclusion, co-learning and approaches to curriculum design.
Planning Lab
Reflect on your learning from the unit and work through the first few steps of your Teaching Plan in the Unity Course Book.
Learn Unity Live
Live learning for this course took place through July/August 2020 and you can view the recorded sessions throughout this course.
Project Objective
In this course, educators, as learners, will be able to:
  • Know what Unity is, and why it’s important to teach and learn Unity
  • Navigate the Unity Learn ecosystem
  • Develop a Teaching Plan for a sequence of work integrating Unity into their classroom or curriculum, and drive active use
  • Confidently use and teach Unity software
Select your Unity version
Last updated: October 14, 2021
2019.4
Language
English