Are you new to Unity and don’t know where to start or want to understand the animator better? If so, this project is for you. In this project, Unity Animation Fundamentals, you'll learn in detail the very basics of animating in Unity. First, you'll discover how to set up your files for the animator. Next, you'll dive into making very basic c# script for your animator. Finally, you'll have a character that can play an idle animation, run, and jump. When you’re finished with this Unity animation project, you’ll be able to very easily create an idle to run state, but also be very confident anytime you need to use the animator component inside Unity.
To access the the assets used for this project, click the blue "Project Materials" tab on this project, or within the individual tutorial.