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Up to Speed with Timeline - 2019.3

Project
Beginner
+600 XP
4 Hours10 Mins
(22)
Overview
Live
Groups
Summary
In this project, you will learn how Timeline is used to create cinematic sequences in Unity. You will control the animation, activation, and audio of multiple Mars rovers through Timeline and understand how the concepts can be applied to other GameObjects in your own Unity projects.
If you're using Unity 2019.2 or below, click here.
Project Objective
By the end of this session, learners will learn how to:
  • Create a master timeline
  • Create a sub-track
  • Add keyframed animations
  • Add animation components
  • Work with activation tracks
  • Work with audio tracks
  • Publish a video sequence of a completed animation with Recorder
Select your Unity version
Last updated: October 12, 2020
2019.3
Language
English
Overview Video
Overview
LL_Timeline_Intro.mp4
0 Secs