Integrate Shader Graph into Visual Effect Graph
With Unity’s Visual Effect Graph, you can integrate Shaders from Shader Graph into your effects. Although currently an experimental feature, it provides new opportunities for enhancing the look and feel of your effects without doing any Shader coding. In this tutorial, you will learn how to create Shaders in Shader Graph that are compatible with the Visual Effect Graph, explore how properties can be integrated into your effects, and use these properties to drive your Shader effects. To demonstrate this, this tutorial uses a fireworks example effect.