Unity Learn home
20
17
Factory Crane Game
10.9 Mviews
GitHub: https://github.com/JosephBabel/Factory-Crane-Game
itch.io: https://josephbabel.itch.io/factory-crane-game

For my final submission of this pathway I wanted to go beyond the requirement and create something that would look good for my portfolio. Here is where you can find my implementation of the four pillars of object-oriented programming: GameManager.cs - Encapsulation with private setters for properties that influence difficulty. Also abstraction with methods such as PauseGame() and EndGame() can be found here. Item.cs and ItemFragile.cs - Inheritance with ItemFragile inheriting from Item, and polymorphism with an OnDrop() method that is overridden for ItemFragile. Base items will lose value when dropped, while fragile items will break when dropped.
Media
1
1
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
j
jaguarbmw
13 days ago
I always thought the hardest part of my dissertation would be the research, but it turned out formatting was even more stressful! Thankfully, I found https://essayshark.com/buy-dissertation.html buy dissertation online, and they made everything so much easier. They helped me ensure every section met the required guidelines, saving me hours of frustration. I couldn’t have done it without them
C
CACAdddceeee
a month ago
(edited)
l
lismiller
2 months ago
Cool! I’m all about games that offer more than just fun—like earning money too! I came across Toji Win at https://tojiwin.net/ and I’m excited to explore what they have. If anyone has tips on getting started, I’d love to hear them!
P
ParvezMamun
9 months ago
sounds good its really nice concept
m
m0xDSD878
a year ago
poc