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Building Worlds: My Unity Essentials Experience
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This project is a culmination of my learning journey through Unity Essentials, where I explored the fundamentals of game development, scene creation, and object interaction. Through this experience, I gained hands-on practice with Unity’s interface, GameObjects, components, and scripting.

The project showcases my understanding of Unity's core concepts, including physics, lighting, UI elements, and basic C# scripting to bring interactivity to the scene. It serves as a strong foundation for future game development projects, paving the way for more advanced mechanics and gameplay features.
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