Walking in a room with various sound effects
I find this part of Creative Core to be the most fun part of the entire course because I do enjoy adding audio to the scene, which makes them feel more alive. I'm also already familiar with working with audio in the official DAW's and video editing software. Yet working with audio in Unity is a bit different due to placing audio source game objects anywhere in 3D space. But I will say that the most challenging part of this project, which I still struggle in general to this day, is mixing/mastering.
In this scene, I added total of 4 sound effects that takes place inside. 2 Buzzing sounds for example for the neon lights and the fire for the campfire. I also added a third-person controller to make the video more immersive and to showcase some 3D panning along with Room type of reverb for each step in the room. The credits are listed below.
Music - Sanctuary (Free Piano Solo) by Neko Legends
Electrified SFX Library by Daniel Gooding
Nature Sound FX by lumino