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Dragon and the Sun
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A serene mountain valley, a spiraling dragon, and a radiant sun‐orb. This Unity scene blends hand-made shaders with Blender-authored assets to create a short, atmospheric vignette.

Contents:
- Backdrop: 1 quad with a painted mountain-and-clouds image.
- Terrain: 2 stylized mountain meshes (materials imported from Blender).
- Fog rim: Screen-space fog around the mountains (Soft Particles enabled).
- Water: Procedural water made in Shader Graph.
- Dragon: 1 rigged model (material imported from Blender with Base Color, AO, Normal (tangent), and Metallic/Smoothness maps).
- Sun: Mandala-textured orb inside a transparent sphere with a shimmering Shader Graph effect.
Media
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