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Bonus Gameplay Mechanics
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Things I add to the Game:
- Harder Enemies
- 2 new Power Ups (Shooting Homing Bullets and Jump and Smash down)
- Up & Down Floating Power Ups
- Particles for Shooting Bullets, also for Jumping Up and Smashing Down on the Ground
- A max spawn limit of 3 for each Power Up
- Different spawn Pattern for the FireUps(Shooting Bullets), JumpUps and Harder Enemies.
- Animation for my Halo Indicator before the Power Ups are expiring.
- You can only have one Power Up at the same time.
- Bigger Stage.
- A Wave Counter
- And Probably things I forgot to mention.
- No Boss (I already spend a lot of time doing all things from the list above, so fck it :D)
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