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Pocnihkolatro
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This is my take on this exercise.
My vision of the game: player in debt trying to reach specific amount to pay it back (win condition to pay everything). Each round debt would be increasing.
User would have a shop where he can buy upgrades, like increased multiplier, or free balls
and also was thinking about enemy that could steal money, you would need to purchase some defence skills against it.
Overall something inspired by Bolatro.

However after spending 2 weeks i realised that it will take much longer time to implement everything, so I decided to keep it very simple, so at the end we have just a simple Pochinko game.
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