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Last Line: Tower Defence
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A simple wave based tower defence game, where you purchase upgrades. Enemies are derived classes, with different stats based on class. Player HP is encapsulated to ensure it can't go below zero and is only accessed by specific classes. Damage method has 2 overloads, one for enemies and one for player. The UI is heavily abstracted, providing simple method calls to update all UI aspects with ease.
Github: https://github.com/BigMogz/Programming-Theory
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