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Challenge: Recreate the scene: GigaChad (because why not)
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Art I had to make for Creative Core: Cameras: Challenge: Recreate the scene. As one might guess, I had to recreate a camera shot of my choice from any media (like my favorite movie, for example). I was out of ideas when this popped into my head. Behold... this. Made by starting fresh scene, adding PlayerArmature prefab (already provided in the files for the tutorial) and a new MainCamera (not the prefab), resetting and adjusting positions and rotations, disabling all components (except Transform) for PlayerArmature, modifying model roots (head turn, chest turn (or just rotate the entire armature for chest turn because everything below shoulders is cropped out), enlarge shoulders (by changing position and not rotation)), adding, adjusting, and positioning new Spot light (preferably pure white), changing Camera background to unified gray shade (in Environment section) (I don't know how to make that gradient in the original image), and tilting camera (almost forgot). Enjoy.
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