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Unity OOP Principles Demo Project
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This Unity project demonstrates the implementation of the four pillars of Object-Oriented Programming (OOP) using C#.

The project includes:
- Inheritance implemented using parent and child classes and marked with // INHERITANCE in the code.
- Polymorphism demonstrated using method overriding and marked with // POLYMORPHISM.
- Encapsulation implemented using getters and setters and marked with // ENCAPSULATION.
- Abstraction implemented using higher-level methods and marked with // ABSTRACTION.

The project was thoroughly playtested to ensure correct behavior and smooth gameplay.

Feedback on code structure, OOP concepts, and possible feature improvements is welcome.
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