I recorded a video, but it would not let me upload here.
itch.io Page: https://gitnis.itch.io/deathless-grove
GitHub page: https://github.com/Gitnis1249/Final
ABSTRACTION: Done via methods for attacking, moving, jumping, etc. that are called in update for cleaner code.
INHERITANCE: Done via my Enemy Class. Heavy and Boss are SubClasses of Enemy.
POLYMORPHISM: Done in Boss and Heavy classes, some methods overridden.
This game was created as a final for the Unity Junior Developer course. Assets were obtained from the Unity Asset Store, but all code was written by hand.
The Deathless Grove is a short Action RPG where you play as a warrior, trapped in an endless cycle of battle and death in attempt to destroy the Bringer of Death and end his Corruption! As you defeat enemies you will gain XP that you can use to increase your health or damage output until you are able to defeat the Bringer of Death.
Please note that this is an essentially an Alpha, bugs are to be expected.