First pass at turn based combat
I wanted to try and make a basic turn-based combat model. This was my first attempt, using all of the minimum requirements for the assignment:
player and enemies inherit from the same class, encapsulation and {get; set;} protects some of the data, and a few methods in inherited scripts
override the original script.
I am trying to figure out less buggy ways to run turn based combat than the one I used here (this one has more bugs than a free mattress on craigslist). If anyone has any suggestions I am open to learning.
Here is the git link with the code:
https://github.com/guilhesouza1/Junior-Programmer-Final-Project