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Interactive Unity 3D Platformer - My First Game
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This is a simple 3D platformer game I built using Unity as part of the Unity Learn Essentials Pathway. The player controls a capsule that collects coins and avoids obstacles. I used Rigidbody physics, basic C# scripting, and camera follow techniques to create the gameplay.

🎮 Features:

Player movement using WASD

Jumping and gravity

Collectible system with scoring

Simple UI

Tools Used: Unity Hub, Unity Editor, C#, Visual Studio Code
Media
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