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Magic VFX
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Submission for Creative Core: VFX Challenge. Objective: make scene feel more magical. Added Particle System, slowed down speed, increased lifetime, added color over lifetime to change, changed material to 2_Particle Lit (the floaty circles instead of the default unlit puffy light), added and tweaked noise for randomness, etc. Simple, but good. Also included VFX Graph from earlier experiment task (the extra lobbing sparks from the fire). Though, a VFX Graph for the challenge would have been more magicky.
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