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MapGenerator
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Created a room map generator. Small squares indicate the exit from the room.
Light gray and dark gray rooms are the rooms of the corridor zone.
Yellow room is the transition zone.
Orange rooms are the rooms of zone x.
Red rooms are "end rooms". These rooms are used only if other rooms cannot be spawned.
When the game starts, all rooms are spawned and go into the pool of spawned rooms. The display of spawned rooms is immediately turned off. Then, when the player enters (or appears) in the room, then when neighboring rooms spawn, a room from the pool is taken, it is transferred to the desired place and turned on. github: https://github.com/Shin0kari/FrozenBunker
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mattykolej
5 days ago
I guess all this data is collected from satellites, and there are probably various tools for analysis, forecasting, etc. In agriculture and agri-culture, there are similar tools, for example, ndvi imagery collected from satellites. For agronomists, this is a real lifesaver because with this index, they can see where the plants are doing well, where fertilizers are needed, and where more serious measures are required.
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xostacosta
6 days ago
Spawning maps are used to look at where fish spawn and which parts of water bodies are used for spawning, right? Probably a very useful thing for fishing.