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Pixel Adventure
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A 2d project that simply implements the principles of object orientation, I hope to be able to use these principles more efficiently in the future.

Play -> https://play.unity.com/en/games/5b7674fd-08d7-4073-9ae3-7334ef703fdf/pixel-adventure

Assets -> https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360 ->https://assetstore.unity.com/packages/2d/characters/pixel-adventure-2-155418
Thanks Pixel Frog ->https://assetstore.unity.com/publishers/44925 Github -> https://github.com/bonus630/Programming-Theory-Repo-Unity/ Serious problems with this project

When restarting, the text field for the collectibles count loses its reference.
The jump system needs to be improved, and we have a bug with the infinite double jump.
The collision system also needs to be improved.
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