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Programming-Theory-Repo
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https://github.com/Mykyta-101/Programming-Theory-Repo A turn-based battle game in Unity. The player chooses a character (archer or warrior) and fights an enemy (orc or sorcerer) using normal and special attacks, defense, and turn-based logic. Includes health, cooldowns, UI controls, character/enemy switching, game start, and reset. Main classes: Character, Player, Enemy, BattleManager.
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