Pluggable AI With Scriptable Objects
Tutorial
Intermediate
1 Hour35 Mins
Overview
Overview
Summary
In this recorded live session, we create a finite state machine-based AI system which can be configured in Unity’s inspector using ScriptableObjects for states, actions and transitions between those states.
Topics we'll cover
Language
English
Recommended Unity Versions
5.5
Tutorial Materials
Tutorial
Pluggable AI With Scriptable Objects