Pluggable AI With Scriptable Objects
Tutorial
Intermediate
1 Hour35 Mins
Overview
Tutorial Materials
Details
Your progress
Summary
In this recorded live session, we create a finite state machine-based AI system which can be configured in Unity’s inspector using ScriptableObjects for states, actions and transitions between those states.
Recommended Unity versions
5.5
Topics we'll cover
Language
English
Tutorial
Pluggable AI With Scriptable Objects
0
Pluggable AI With Scriptable Objects