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Pluggable AI With Scriptable Objects

Tutorial
Intermediate
1 Hour35 Mins
Overview
Tutorial Materials
Details
Summary
In this recorded live session, we create a finite state machine-based AI system which can be configured in Unity’s inspector using ScriptableObjects for states, actions and transitions between those states.
Select your Unity version
Last updated: March 12, 2019
5.x
Topics we'll cover
Language
English
Tutorial
Pluggable AI With Scriptable Objects
5
Pluggable AI With Scriptable Objects