Best Practices in Iterative Game Design - Live Session

Tutorial

·

Beginner

·

+0XP

·

0 mins

·

(8)

Unity Technologies

Best Practices in Iterative Game Design - Live Session

This session begins with the overarching themes of loops and time that frame our discussion. We shine a light on the multifaceted role of an indie game designer and their many hats. The heart of our talk focuses on the crucial stages of the design process: Structure, Ideation, Prototyping, Communicating, and Testing. Whether you're a seasoned developer or just starting out, you'll walk away with practical tips and strategies to enhance your game development journey.

This session is aimed at:

  • Game Designers seeking to enhance their skills through data-driven insights.
  • Developers interested in incorporating analytics into their game design process.
  • Project Managers aiming to improve project outcomes with data-backed strategies.
  • Game Studio Executives looking to increase the market competitiveness of their games.

Languages available:

1. Watch the session

Complete this tutorial