GPU Driven Rendering
Tutorial
Beginner
+0XP
10 mins
110
Unity Technologies

GPU Driven Rendering allows for various performance enhancements, thanks to new features like GPU Instanced Drawing and GPU Occlusion Culling. GPU Instanced Drawing can be used to render identical meshes in the same draw call, while GPU Occlusion Culling offloads tasks from the CPU when determining what is and isn’t visible.
Languages available: