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Achieve Stunning In-Game Lighting with Unity 6 Adaptive Probe Volumes - Live Session

Tutorial
Intermediate
+0 XP
1 Hour
Overview
Live
Summary
This is the recording of the Unity Expert Lab session: Achieve Stunning In-Game Lighting with Unity 6 Adaptive Probe Volumes.
Adaptive Probe Volumes are available in Unity 6 in both URP and HDRP. The Adaptive Probe Volume is a powerful new tool to help create detailed indirect lighting with a lower barrier to entry that supports streaming, per pixel lighting and scenarios. This webinar will cover how to setup Adaptive Probe Volumes in a scene and how to debug and fix issues that arise.
This session is aimed at:
  • Developers, artists and technical artists who are interested in lighting
  • Developers who are interested in seeing indirect lighting on dynamic objects
  • Lighting artists and technical artists
Select your Unity version
Last updated: November 15, 2024
6
Language
English
Achieve Stunning In-Game Lighting with Unity 6 Adaptive Probe Volumes - Live Session