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Abstraction in object-oriented programming
Tutorial
Foundational
+10 XP
20 Mins
22
(1531)
Unity Technologies
Overview
Live
Groups
Summary
In this tutorial, you’ll learn about the first pillar of object-oriented programming: Abstraction.
By the end of this tutorial, you will be able to:
Explain how abstraction is used to expose only necessary script components
Expose only the important details of an object by correctly recognizing opportunities to implement abstraction
Select your Unity version
Last updated: June 23, 2021
2020.3
2020.3
Language
English
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Abstraction in object-oriented programming