Add functionality with components

Tutorial
Foundational
25 Mins
Overview
Summary
In this tutorial, you will see how components add functionality to GameObjects. The component you will see in action here, the RigidBody Component, lets a GameObject behave like a physical object instead of floating in space. In this tutorial, you will:
  • Position the Main Camera to display action in the Game view.
  • Add physical properties to a 3D GameObject by applying the RigidBody component.
  • Enter Play mode to preview a Scene in the Game view.
  • Experiment with 3D physics in Unity.
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Last updated: October 19, 2020
2019.4
Language
English
Tutorial
Add functionality with components
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Add functionality with components