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Add functionality with components

Tutorial
Foundational
+10 XP
1 Hour
Overview
Skills
Live
Summary
In this tutorial, you will see how components add functionality to Sprites. The component you will see in action here, the RigidBody 2D Component, lets a Sprite behave like a physical object instead of floating in space. In this tutorial, you will:
  • Position the Main Camera to display action in the Game view.
  • Add physical properties to a 2D GameObject by applying the RigidBody 2D component.
  • Enter Play mode to preview a Scene in the Game view.
  • Experiment with 2D physics in Unity.
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Last updated: October 20, 2020
2019.4
Language
English
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Add functionality with components