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Add physical texture with bump mapping

Tutorial
Beginner
+10 XP
15 Mins
(620)
Overview
Skills
For Educators
Summary
Textures are commonly used to add the look of a physical texture to the surface of a mesh without changing the mesh itself. In this tutorial, you’ll learn how bump mapping adds the illusion of relief to a surface.
By the end of this tutorial, you'll be able to:
  • Apply more maps that are configurable on the URP/Lit Shader
  • Add a normal map and a height map to a material.
Related documentation
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Last updated: July 27, 2024
2022.3
2021.3
2020.3
Language
English
Add physical texture with bump mapping