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Addressables: Introduction to Concepts

Tutorial
Intermediate
15 Mins
Overview
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Summary
In this tutorial, we’ll explore the Addressables system, which uses AssetBundles to separate and simplify the packaging and referencing of Assets. This allows code to be developed and maintained separately, resulting in faster iteration on both sides because the Player doesn’t need to be rebuilt after each content change.
Recommended Unity versions
2019.2 and Above
Topics we'll cover
Language
English
Tutorial
Addressables: Introduction to Concepts
6
Addressables: Introduction to Concepts