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Addressables: Introduction to Concepts

Tutorial
Intermediate
+0 XP
15 Mins
(141)
Overview
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Summary
Verified in 2020.3
In this tutorial, we’ll explore the Addressables system, which uses AssetBundles to separate and simplify the packaging and referencing of assets. Among other things, using AssetBundles allows you to update the content within your game without the need to ship a new version of your player. This approach results in faster iteration times because the player doesn’t need to be rebuilt after each content change. It also provides more flexibility in the way content is delivered to the user.
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Last updated: September 05, 2022
2021.3
Language
English
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Addressables: Introduction to Concepts