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Adventure Game Phase 3: Conditions

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Intermediate
1 Hour
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Summary
Phase 3 teaches you how to build an interaction system, focusing on conditions. We will create a system to check the current game state, discuss scripting patterns and use scriptable objects, generic classes, inheritance and extension methods.
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Last updated: June 02, 2020
5.x
Language
English
Tutorial
Adventure Game Phase 3: Conditions
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Adventure Game Phase 3: Conditions