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Adventure Game Phase 6: Game State

Tutorial
Intermediate
+0 XP
55 Mins
(10)
Overview
Summary
Phase 6 teaches you how to create a system to load scenes while preserving game state using the Scene Manager, ScriptableObjects as temporary runtime data storage, delegates and lambda expressions.
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Last updated: October 19, 2023
5.x
Language
English
Adventure Game Phase 6: Game State