Premium
Streaming Lab Beta
Animating Objects
Tutorial
Beginner
30 Mins
Overview
Overview
You have completed 0% of this Tutorial.
1.
Why Animation?
2.
Overview
3.
What Will You Do?
Summary
By the end of this module, you’ll be able to:
  1. Create simple animations using animation clips.
  2. Add a rotation animation to a cube.
  3. Rotate Asteroids in a Space Scene.
Topics we'll cover
Language
English
Recommended Unity Versions
2018.3
Tutorial
Animating Objects
Streaming Lab Beta
This tutorial contains a Streaming Lab
The Streaming Lab takes 2-5 minutes to load. Launch the Lab to load it in a new tab, and return to continue this tutorial. When you get to the Streaming Lab step, your Lab should be ready. Note that you have 15 minutes to return to your Lab before you have to reload it.
Streaming Labs are currently in Beta and optimized for North American usage.
1.
Why Animation?
Animation is a tool for adding movement to assets in your scene. Animation not only brings life and a sense of realism to the scene but also can be a very practical tool for simulation and visualization for use cases such as logistics planning, usability testing, training, and more. Unity’s animation window is a powerful and straightforward way to create and modify animations directly inside of Unity.
Whether you’re inside, outside, in the city, or on a beach, you’ll notice a lot of movement, even in objects that seem stationary at first. Adding simple animations in Unity can turn your scene into a dynamic, immersive experience that is ideal for the VR medium.

2.
Overview
Time to create your first animation! In this Streaming Lab, you are going to add a simple rotation animation to a cube GameObject so you learn the basics of making and applying an Animation Clip. You’ll explore how animation works and how to use the different animation tools so you can build movement into your project.

Streaming Lab Beta
3.
What Will You Do?
In this lab, you will do the following:
  1. Create an Animation Clip using the Animation Window.
  2. Add a rotation property to your cube.
  3. Set the properties and timing of the animation.
  4. Preview the animation in your editor.
  5. Animate the object’s rotation in your scene.