[Archived] 2D Catch Game - Pt 1.

Tutorial
Beginner
1 Hour
Overview
Live
Summary
As an introduction to using Unity's 2D functionality and a sneak peek at the upcoming uGUI system, in this class we will be making a simple catch game using sprites and 2D physics. This will be a walk-through of the game from scratch, including coding all of the main scripts. This session is intended for beginners who have a only a basic familiarity with Unity and are interested in making games in 2D. Tutor: Adam Buckner
Select your Unity version
Last updated: May 23, 2019
4.x
Language
English
[Archived] 2D Catch Game - Pt 1.