Feeding the dogs
Create with Code course, Prototype 2, with added: Player can move both forward/backwards and left/right. Dogs spawn from north, west and east of the player. Dogs are spawned at a random rate between 0.5 & 1.5 seconds Score and "lives" are updated and displayed on screen (using TMPro Text objects). Dogs that were not fed dies of hunger and player loses a "live". Rather than the dogs disappearing after being fed, the dog takes the meat and scampers away in the general direction where they came from. Game stops and dogs stop being spawned the moment the total number of dogs that died from not being fed equal or exceed 3.