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Build, Run, Distribute

Tutorial
Beginner
30 Mins
Overview
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Summary
You’ve looked at every step you need to create a game. You’ve seen how to import Assets, write scripts, use the physics system, use tile maps, create particle effects and add audio.
Now that your game is complete, you will need to build it to create a standalone application that you can upload to a digital store.
Then people will be able to play the game without having to install the Unity Editor and having all your Assets on their machine.
Want to learn more about 2D Game Development with Unity? Connect with an expert Unity dev for a live 1:1 lesson.
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Last updated: September 17, 2019
2019.2
2019.1
2018.4
2018.3
Language
English
Tutorial
Build, Run, Distribute
16
Build, Run, Distribute