Build, Run, Distribute
Tutorial
Beginner
30 Mins
Overview
Overview
Summary
We’ve looked at every step you need to take to create a game. We’ve seen how to import assets, write scripts, use the physics system, use tilemaps, create particle effects and add audio.
Now that our game is complete, we need to build it to create a standalone application that we can upload to a digital store. Then people can play the game without having to install the Unity Editor and having all your Assets on their machine.
Language
English
Recommended Unity Versions
2018.3
Tutorial
Build, Run, Distribute