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Build, Run, Distribute

Tutorial
Beginner
+10 XP
30 Mins
(3797)
Overview
Live
Groups
Summary
You’ve looked at every step you need to create a game. You’ve seen how to import Assets, write scripts, use the physics system, use tile maps, create particle effects and add audio.
Now that your game is complete, you will need to build it to create a standalone application that you can upload to a digital store.
Then people will be able to play the game without having to install the Unity Editor and having all your Assets on their machine.
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Last updated: April 13, 2021
2020.3
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
Language
English
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Build, Run, Distribute