Put your User Interface skills to the test with this whack-a-mole-like challenge in which you have to get all the food that pops up on a grid while avoiding the skulls. You will have to debug buttons, mouse clicks, score tracking, restart sequences, and difficulty setting to get to the bottom of this one.
All of the buttons look nice with their text properly aligned
When you select a difficulty, the spawn rate changes accordingly
When you click a food, it is destroyed and the score is updated in the top-left
When you lose the game, a restart button appears that lets you play again