Premium
Streaming Lab Beta
Challenge: Add Color and Textures
Tutorial
Beginner
20 Mins
Overview
Overview
You have completed 0% of this Tutorial.
1.
Overview
2.
What Will You Do?
Summary
In this Lab, you will make a few new materials, and apply them to each part of the provided architecture model.
Language
English
Recommended Unity Versions
2018.4 and Above
Tutorial
Challenge: Add Color and Textures
Streaming Lab Beta
This tutorial contains a Streaming Lab
The Streaming Lab takes 2-5 minutes to load. Launch the Lab to load it in a new tab, and return to continue this tutorial. When you get to the Streaming Lab step, your Lab should be ready. Note that you have 15 minutes to return to your Lab before you have to reload it.
Streaming Labs are currently in Beta and optimized for North American usage.
1.
Overview
In this Lab, you will make a few new materials, and apply them to each part of the provided architecture model. This lab will reinforce your learnings around making new materials and adding them to objects in your scene. As a reminder, Materials add color and texture to your models. Without them, everything would be white.
Bonus points if you continue building your scene and create additional materials on the architecture site.

Before

After


Streaming Lab Beta
2.
What Will You Do?
This lab will introduce the basics of materials and Unity’s standard shader. While you will be creating nice looking materials, this process is limited in realism without texture mapping. No worries! - For a more realistic scene, we will introduce texture mapping and texture optimization in Materials Intermediate.
In this scene, add three Materials with different properties to simulate materials on in a dining room. To do so, you will:
  1. Create, configure, and apply the Chair Material
  2. Create, configure, and apply the Table Material
  3. Create, configure, and apply the Plate Material