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Challenge: Bake a Bent Normal Texture map in Substance Designer

Tutorial
Intermediate
25 Mins
Overview
Tutorial Materials
Details
Summary
In this challenge, you’ll apply your understanding of the preparation process for character models to bake a Bent Normal map for the Kirin in Substance Designer.
This challenge is part of Buried Memories: High Fidelity Game Visuals.
Select your Unity version
Last updated: February 13, 2020
2018.3
Language
English
Tutorial
Challenge: Bake a Bent Normal Texture map in Substance Designer
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Challenge: Bake a Bent Normal Texture map in Substance Designer