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Challenge: Bake a Bent Normal Texture map in Substance Designer
Tutorial
Intermediate
25 Mins
Overview
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Summary
In this challenge, you’ll apply your understanding of the preparation process for character models to bake a Bent Normal map for the Kirin in Substance Designer.
This challenge is part of Buried Memories: High Fidelity Game Visuals.
Recommended Unity versions
2018.3
Language
English
Tutorial
Challenge: Bake a Bent Normal Texture map in Substance Designer
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Challenge: Bake a Bent Normal Texture map in Substance Designer