Challenge: Enhance Hover Racer UI with Nested Prefabs
Nested prefabs are a useful way of managing and manipulating reusable assets. For example, you might want to deploy a number of UI panels across your project that are similar but contain some variations. Using nested prefabs helps you iterate on the UI design across multiple prefab instances.
In this challenge you will apply what you have learned about creating nested prefabs and overriding prefab properties to create and modify multiple instances of the GameOver panel.
To start this challenge, you will need:
either the project Hover Racer 2018 LTS linked above
the Hover Racer project you migrated to 2018 LTS in the previous project.