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Streaming Lab
Challenge: Increasing Audio Accuracy and Realism with Spatialized Audio
Tutorial
Beginner
30 Mins
Overview
Your progress
Summary
In this lab, you will add the Steam Audio Spatializer into the Architecture scene to facilitate the occlusion of sound. In the Media Basic Challenge, you added two Audio Sources and a Video Player to give the scene an added sense of realism. Now you will continue to increase the scene’s realism with Spatialized audio, incorporating interesting effects, such as audio occlusion.
Recommended Unity versions
2018.3
Topics we'll cover
Language
English
Tutorial
Challenge: Increasing Audio Accuracy and Realism with Spatialized Audio
Streaming Lab
This tutorial contains a Streaming Lab
The Streaming Lab takes 2-5 minutes to load. Launch the Lab to load it in a new tab, and return to continue this tutorial. When you get to the Streaming Lab step, your Lab should be ready. Note that you have 15 minutes to return to your Lab before you have to reload it.
Streaming Labs are currently in Beta and optimized for North American usage.