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Challenge - Increasing Audio Accuracy and Realism with Spatialized Audio

Tutorial
Beginner
30 Mins
Overview
Tutorial Materials
Details
Summary
In this Challenge, you will add the Steam Audio Spatializer into the Architecture scene to facilitate the occlusion of sound. In a previous tutorial, you added two Audio Sources and a Video Player to give the scene an added sense of realism. Now you will continue to increase the scene’s realism with Spatialized audio, incorporating interesting effects, such as audio occlusion.
Recommended Unity versions
2018.4
Industry
Language
English
Tutorial
Challenge - Increasing Audio Accuracy and Realism with Spatialized Audio
0
Challenge - Increasing Audio Accuracy and Realism with Spatialized Audio