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Challenge — Increasing Audio Accuracy and Realism with Spatialized Audio

Tutorial
Beginner
+10 XP
30 Mins
(5)
Overview
Groups
Summary
In this challenge, you will add the Steam Audio Spatializer to the Architecture Scene to facilitate the occlusion of sound. In a previous tutorial, you added two Audio Sources and a Video Player to give the Scene an added sense of realism. Now you will continue to increase the Scene’s realism with spatialized audio, incorporating interesting effects, such as audio occlusion.
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Last updated: December 22, 2021
2018.4
Language
English
Challenge — Increasing Audio Accuracy and Realism with Spatialized Audio