Challenge — Increasing Audio Accuracy and Realism with Spatialized Audio

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Beginner
30 Mins
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Summary
In this challenge, you will add the Steam Audio Spatializer to the Architecture Scene to facilitate the occlusion of sound. In a previous tutorial, you added two Audio Sources and a Video Player to give the Scene an added sense of realism. Now you will continue to increase the Scene’s realism with spatialized audio, incorporating interesting effects, such as audio occlusion.
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Last updated: April 21, 2020
2018.4
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English
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Challenge — Increasing Audio Accuracy and Realism with Spatialized Audio
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Challenge — Increasing Audio Accuracy and Realism with Spatialized Audio