The Roll-a-ball Project is a simple rolling ball game that teaches you many of the principles of working with Unity.
The 4th of 4 tutorials in the project shows how to create the "Pick Up" collectables, place them on the play area, add a script enabling the ball to pick up those collectables, and make a simple scoring system. Finally, we demonstrate how to create a "build" of the game that will run outside of the Unity Engine.
Introduction to Roll-a-ball
Environment and Player
Camera and Play Area
Collecting, Scoring, and Building the Game
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